A sandbox for curiosity: where I dive into the tech that fascinates me, experiment, and share what I learn.

I'm currently designing an anycast network that routes traffic for my self-hosted services through my own ASN, spreading the load across multiple edge nodes for near-zero latency and built-in redundancy. This setup will let me run everything from low-latency game servers to public APIs on a single, resilient infrastructure that scales with demand.

I'm building an experimental anycast-powered game-server that spins up identical instances across multiple edge locations, so players automatically connect to the nearest node with sub-millisecond latency. By routing the traffic through my own ASN, the system can instantly shift load or replace a failing node without anyone noticing, delivering a seamless, ultra-responsive multiplayer experience.